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Thema: Patche

  1. #1
    CKomet
    Gast

    Standard Patche

    Gestern kam nun endlich nach langer Zeit der Patch. er behebt folgende Fehler und Probleme (leider nur in Englisch und da ich mit technischen Dingen nciht so bewandert bin lasse ich es auch so, bevor ich irgndwas falsches schreibe )

    Patchlog:
    FIXED: Interruption of interactions with sword strikes
    FIXED: Acknowledgements playback after loading a savegame
    FIXED: Jump interrupted by FMV freezed character
    FIXED: Cool down in the inventory screen
    FIXED: Reduced ocean clipping problem for Stereoscopic 3D
    FIXED: Arrows stick on already disintegrated Demon
    FIXED: Stamina consumption while sprinting with equipped spells added
    FIXED: SLI issues & optimizations
    FIXED: Crash on vista machines when starting the game on the second adapter while the first adapter was disabled
    FIXED: Stereoscopic 3D can be deactivated from the NVIDIA control panel before launching game
    FIXED: Pickable item restoration
    FIXED: Multiple CPU profiles in process manager
    FIXED: Clouds use dynamic vertex buffer for frequent locking
    FIXED: Performance problem with terrain tile generation
    FIXED: Performance bug in trails
    FIXED: Rare crash when arrows stuck in players vanished
    FIXED: Additional unnecessary loading screen when using a teleport stone-need
    Geändert von Shetland96 (30.10.2011 um 20:33 Uhr)

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