Zitat:
- Jacob and Evie will carry around explosives. The player can find containers of them, "move them around the environment, throw them and explode them with either igniting or shooting at them."
- In Phillips' words "That can create some fun, chaotic situations where you trick enemies to come near dynamite and then blow it up in front of them."
- Phillips also added: "You can follow a train all the way around the city and then run on a schedule, so they’ll change their frequency at night"
- According to Phillips, there have been a lot of big improvements that were made to the core AI that brought a whole new complexity to the environment with horses, people driving vehicles, deciding when to get on and off etc.
- The AI density will change according to the district, the place in which the player is located and to the time of day. There shouldn't be, anyway, a time when it will not be possible to find a carriage.
- There will be at least five or six types of carriage, with varied horse breeds and styles to match.
- The game will also feature the ability for allies to bring the player a customized carriage. To be clearer, it will not be possible for the players to customize their carriages, but they will have a carriage customized toward the Rooks.
- It will be possible to run over innocent pedestrians and enemy gang members by using a carriage
- In Phillips' words, "Since there are no police radios or that sort of thing, the police will whistle to call nearby policemen if they witness a crime, but there is no omnipresent police force that sees every action. It’s only if a police officer really sees something, then they’ll begin following you and get other police to get you."
- As soon as the player goes to London, he/she can immediately use carriages