alceleniel
28.05.2007, 11:50
In unregelmäßigen Abständen wollen wir euch auf interessante Threads im offiziellen Dragon Age-Forum von Bioware aufmerksam machen und interessante Entwicklerkommentare zitieren.
Die Entwickler bei Bioware:
David Gaider - Lead Writer
Ferret A Baudoin - Senior Designer
Mary Kirby - Writer
Abkürzungen: DA = Dragon Age, TheDAS = The Dragon Age Setting
--------------------------------------------------------------------------------
Roleplaying in DA
23.5.2007 02:02 von Planetus
How much true roleplaying will there be in DA? [...]
23.5.2007 11:12 von David Gaider
*shrug* I'm not sure that I equate roleplaying with there needing to be every possible choice available. You will be able to do what is in context with the story, of course. It's not about running around the world and doing whatever comes to mind -- there are specific goals at hand.
As far as individual quests, there will generally be options as to how to complete them but there's never going to be every option. I remember in the beginning of Hordes there was an encounter with some kobolds holed up in a bar that had something like six different methods of completion -- and while it was an interesting experiment, that one tiny encounter required so much work it was almost mind-boggling and almost got cut because the complexity introduced too many bugs. So the idea, I think, is to strike a line somewhere in the middle.
24.5.2007 01:57 von Nighteye2
You could state the intent to provide at least 3 options for every quest, and then work on that with each new quest that gets written...
24.5.2007 04:10 von David Gaider
I'm no more interested in forcing such options if none seem necessary than I am in forcing a good and evil "path" onto every quest just to have it. Some quests are very simple and they only have one manner of completion, others have more -- others have a lot more. If you want to write a game where there is a design rule of 3 options minimum no matter what -- be my guest.
Quelle (http://forums.bioware.com/viewtopic.html?topic=565760&forum=84)
--- mehr Thread der letzten Wochen auf www.dragon-age-game.de (http://www.dragon-age-game.de/index.php?option=com_content&task=view&id=24&Itemid=61)---
Die Entwickler bei Bioware:
David Gaider - Lead Writer
Ferret A Baudoin - Senior Designer
Mary Kirby - Writer
Abkürzungen: DA = Dragon Age, TheDAS = The Dragon Age Setting
--------------------------------------------------------------------------------
Roleplaying in DA
23.5.2007 02:02 von Planetus
How much true roleplaying will there be in DA? [...]
23.5.2007 11:12 von David Gaider
*shrug* I'm not sure that I equate roleplaying with there needing to be every possible choice available. You will be able to do what is in context with the story, of course. It's not about running around the world and doing whatever comes to mind -- there are specific goals at hand.
As far as individual quests, there will generally be options as to how to complete them but there's never going to be every option. I remember in the beginning of Hordes there was an encounter with some kobolds holed up in a bar that had something like six different methods of completion -- and while it was an interesting experiment, that one tiny encounter required so much work it was almost mind-boggling and almost got cut because the complexity introduced too many bugs. So the idea, I think, is to strike a line somewhere in the middle.
24.5.2007 01:57 von Nighteye2
You could state the intent to provide at least 3 options for every quest, and then work on that with each new quest that gets written...
24.5.2007 04:10 von David Gaider
I'm no more interested in forcing such options if none seem necessary than I am in forcing a good and evil "path" onto every quest just to have it. Some quests are very simple and they only have one manner of completion, others have more -- others have a lot more. If you want to write a game where there is a design rule of 3 options minimum no matter what -- be my guest.
Quelle (http://forums.bioware.com/viewtopic.html?topic=565760&forum=84)
--- mehr Thread der letzten Wochen auf www.dragon-age-game.de (http://www.dragon-age-game.de/index.php?option=com_content&task=view&id=24&Itemid=61)---