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CKomet
24.11.2010, 09:14
Gestern kam nun endlich nach langer Zeit der Patch. er behebt folgende Fehler und Probleme (leider nur in Englisch und da ich mit technischen Dingen nciht so bewandert bin lasse ich es auch so, bevor ich irgndwas falsches schreibe ;) )

Patchlog:
FIXED: Interruption of interactions with sword strikes
FIXED: Acknowledgements playback after loading a savegame
FIXED: Jump interrupted by FMV freezed character
FIXED: Cool down in the inventory screen
FIXED: Reduced ocean clipping problem for Stereoscopic 3D
FIXED: Arrows stick on already disintegrated Demon
FIXED: Stamina consumption while sprinting with equipped spells added
FIXED: SLI issues & optimizations
FIXED: Crash on vista machines when starting the game on the second adapter while the first adapter was disabled
FIXED: Stereoscopic 3D can be deactivated from the NVIDIA control panel before launching game
FIXED: Pickable item restoration
FIXED: Multiple CPU profiles in process manager
FIXED: Clouds use dynamic vertex buffer for frequent locking
FIXED: Performance problem with terrain tile generation
FIXED: Performance bug in trails
FIXED: Rare crash when arrows stuck in players vanished
FIXED: Additional unnecessary loading screen when using a teleport stone-need