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Avantenor
23.02.2007, 15:11
Und gemäß dem neuen Trend steht bereits wenige Tage nach Release auch für Supreme Commander der erste Patch bereit. 3217 ist die Versionsnummer, und er ist zu finden via GPGs Multiplayer-Portal GPGNet.

Build 3217 represents a full integration from the game's main development branch, reflecting many changes to the game's code base. Only the partial highlights are included here.
Fully updated release notes regarding balance and gameplay changes forthcoming.
Support for Direct2Drive download version enabled.
Several color, prop, texture, normal map and effects adjustments throughout the game.
Several animation and animation speed adjustments throughout the game.
Note that Build 3217 does not include an update to GPGnet. Current GPGnet version is 1.5.52.
Add open/close slot functionality.
Fix observer button appearing/disappearing
Chat history should now only display the senders name on the first line of every message.
Fixed an issue with the chat window that was making the allies and all buttons function incorrectly.
Pausing the game then opening and closing a menu that pauses the game will no longer unpause the game. It will remain paused until the user unpauses.
Game no longer hangs when minimizing during a non-interactive sequence.
Rules for reclaiming building have changed significantly, reducing a possible game exploit.
Commanders can no longer overcharge each other.
Commander nuke detonation set at 4000 damage.

Avantenor
04.03.2007, 23:46
GPG haben den nächsten Patch via GPGNet und Standalone EXE freigegeben. Der Patch ist nicht sonderlich groß, knapp 1 MB, fixt jedoch ein paar kleinere Probleme, u. a. mit dem Kopierschutz. Allerdings werden Spielstände, die während einer laufenden Mission angelegt wurden, unspielbar. Ihr solltet eure laufenden Missionen also vorher beenden, bevor Ihr den Patch aufspielt. Kampagnenfortschritte sind davon nicht betroffen. Das Spiel muss vorher bereits auf Version 3217 gebracht werden.

Patchnotes:
* Blue screen crashes: Resolved an issue where some users were experiencing hard crashes after applying the 3189->3217 patch.
* SecuROM: The disc-check security feature has been removed (except for Polish, Russian, and Chinese-Traditional releases).
* Language Updates: Polish Unicode fix for some missions' localization data.
* MP Exploit Enhancement System: The game now verifies that an enhancement order is valid before proceeding.
* Mini UI: Construction manager, Queue manager, and Selection manager now stretch horizontally to fill the bottom of the screen.
* In-Game Chat:
-Shift+Enter now sends chat to allies.
-Incoming messages will no longer prevent strategic zoom function or display factional icons.
-Messages should no longer disappear in an active chat window.

Special Note: 8-Player Games: A known issue exists for Update 3220, where some 8-player games experience crashes during gameplay. Initial testing indicates a memory allocation issue. However, stats indicate that 8-player games are approximately .5% of all games being played, so our decision was to release the update with this known issue.

Special Note: SecuROM and Mod Users: If you have modified your game in order to defeat SecuROM disk authentication (or performed any modification, for that matter), it is likely that Update 3220 will cause problems for you. To correct this, you must uninstall Supreme Commander, reinstall and then connect to GPGnet to patch up.

Download via GPGNet oder 3217to3220.exe @ Limelite Network (http://thq.vo.llnwd.net/o10/SC/live/supcom_patch_3217_to_3220.exe) oder 3217to3220.exe @ PC Games (http://www.pcgames.de/?article_id=565860).