Diese Woche wird es eine Skellige Quest und ein Skellige Rüstungsset geben:
Quelle: Twitter
Diese Woche wird es eine Skellige Quest und ein Skellige Rüstungsset geben:
Quelle: Twitter
Die beiden Skellige DLCs sind bei Galaxy verfügbar.
Patch 1.05 für XBox one und PS4 sind verfügbar
Neuer DlC wurde auf Twitter vorgestellt.
[LINK]
"Explore a forgotten village and discover its terrifying secret. Find out who or what slaughtered its inhabitants and use all your witcher skills to confront this mysterious force."
Bei den letzten freien DLCs kommt nur noch einer die Woche.
Geändert von IloveJenny (29.06.2015 um 21:13 Uhr)
Alternatives Outfit für Ciri incoming. Einen entsprechenden Eintrag kann man laut Eurogamer auf der Xbox Webseite nachlesen.
http://www.eurogamer.de/articles/201...-article-promo
Gleich die nächste News hinterher. Die Entwickler arbeiten ja derzeit an dem 1.07er Patch, der laut Aussagen von Momot ja ziemlich umfangreich werden soll. Und es wird auch Änderungen am Inventarsystem geben. Motot drückt sich da folgendermaßen aus:
Was viele Leute zufriedenstellt? Eine Änderung am Inventarsystem? Wittere ich da etwa eine Itemtruhe? Das wäre in der Tat ziemlich nice.I won't get into super details here but something is in the works and it should please a lot of people
http://forums.cdprojektred.com/threa...=1#post1807660
Diese Woche kommt kein gratis DLC, da sich CDPR ganz in den 1.07 Patch vergraben hat.
Dafür kamen aber einige Infos über den Patch:
As some of you may know, we are finishing up work on our next big patch, Patch 1.07. It’s a very large update introducing some key changes, including:
A new, alternative (optional) movement response mode for Geralt.
A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
Crafting and alchemy components no longer add to the overall inventory weight.
Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
Multiple sorting options are now available in the Inventory.
Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
Dozens of fixes for quest related issues, both major and minor.
A few performance enhancements, including the optimization of FX, scenes and general gameplay.
Various improvements to horse behavior.
Since it's been all hands on deck working to finish and release this patch on time, we won’t be publishing a free DLC this week (don’t worry - free content comes back next week). We hope you understand our decision. We’ve gathered so much feedback from you over the past couple of weeks and we want to implement as much of it as possible. The full change list for the patch 1.07 will be coming later this week. Stay tuned for info about the release of the update itself.
-Marcin Momot - CDPR-
JeahhhhhhhhhhhhhhhhhhhA player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
Jeahhhhhhhhhhhhhhhhhh²Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
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Dem gibts nichts, aber auch gar nichts mehr hinzuzufügenSince it's been all hands on deck working to finish and release this patch on time, we won’t be publishing a free DLC this week (don’t worry - free content comes back next week). We hope you understand our decision. We’ve gathered so much feedback from you over the past couple of weeks and we want to implement as much of it as possible. The full change list for the patch 1.07 will be coming later this week. Stay tuned for info about the release of the update itself.
Das vollständige ChangeLog des Patches, der vermutlich irgendwann nächste Woche erscheint:
Spoiler:
http://forums.cdprojektred.com/threa...elog?p=1831547