Ich möchte die Wartezeit von ED-E's Upgrade auf einen Tag verkürzen (wenn möglich) und im vDialogueEDESCRIPT müsste man die Wartezeit einstellen können, aber ich habe keine Ahnung wie.

if iEDEOut == 1 && iEDEDays == 0
set iEDEDays to GameDaysPassed
set iEDEOut to 2
elseif iEDEOut == 2
if GameDaysPassed - iEDEDays >= 3
setquestdelay vDialogueEDE .1
set iEDEOut to 3
endif

Hier das ganze Script:

Code:
scn vDialogueEDESCRIPT

int iLogsPlayed				;The number of EDE Logs Played
float fLastLogDay				; The Day the last log was played on
short iEDEDaysPassed				; The Number of Days that have passed
int iPlayRadio					; 
int iEdeRadio					; Which radio conversation EDE should play
int iEDEOut						; EDE Out for upgrades
int iEDEDays					; What day EDE was taken
int iHVUpgrade					; Upgraded at Hidden Valley
int iFolUpgrade					; Upgraded at Followers
int iAprilDead					;
int iCounter
int bEDEExamined
int bGibsonOnce						; Only one update from Old Lady Gibson
int iDoOnce
int bCompleteOnce				; When ED-E's quest completed, reward XP if it hasn't been rewarded

begin GameMode
	if iAprilDead == 0 && vfsEDEScientistRef.GetDead == 1
		set iAprilDead to 1
		setobjectivedisplayed vDialogueEDE 30 0
		setobjectivedisplayed vDialogueEDE 7 0
	endif
	if GetQuestCompleted vDialogueEDE == 0 && VFSEDEScientistRef.GetDead == 1 && HVKnightEDERef.GetDead == 1
		setStage vDialogueEDE 100
	endif
	if GetQuestCompleted vDialogueEDE == 1 && GetStage VdialogueEDE < 100 && bCompleteOnce == 0
		set bCompleteOnce to 1
		rewardXP 100
	endif
	set iCounter to iCounter + 1
	if iFolUpgrade == 1
		EDE2Ref.AddItemHealthPercent EDEZapGunUpgrade 1 .9
		EDE2Ref.AddItem AmmoSmallEnergyCellRobot 1
		EDE1Ref.RemoveAllItems EDE2Ref
		EDE1REF.Disable 1
		EDE1Ref.MoveTo EDE1RefMarker
		set iEDEOut to 1
		vFSEDEScientistRef.disable 1
		enableplayercontrols
		set iFolUpgrade to 2
		set VNPCFollowers.bEDEHired to 0
		set VNPCFollowers.bEDEFired to 1
		set VNPCFollowers.bCritterInParty to 0
		EDE1REF.SetPlayerTeammate 0
		EDE2REF.SetPlayerTeammate 0
		EDE3REF.SetPlayerTeammate 0
		set VNPCFollowers.nCurrentFollowers to (VNPCFollowers.nCurrentFollowers - 1)
		EDE1Ref.removeperk CompanionSuite
		EDE2Ref.removeperk CompanionSuite
		EDE3Ref.removeperk CompanionSuite
		player.removeperk EnhancedSensors
		setQuestDelay vDialogueEDE 5
		showmessage FollowerMessagePerkEDERemove
	elseif iHVUpgrade == 1
		EDE3Ref.AddItemHealthPercent EDEZapGun 1 .9
		EDE3Ref.AddItem AmmoSmallEnergyCellRobot 1
		EDE1Ref.RemoveAllItems EDE3Ref
		set iHVUpgrade to 2
		ede1Ref.Disable
		EDE1Ref.MoveTo EDE1RefMarker
		set iEDEOut to 1
		enableplayercontrols
		HVKnightEDERef.disable 1
		VFSEDEScientistREF.disable
		set VNPCFollowers.bEDEHired to 0
		set VNPCFollowers.bEDEFired to 1
		EDE1REF.SetPlayerTeammate 0
		EDE2REF.SetPlayerTeammate 0
		EDE3REF.SetPlayerTeammate 0
		set VNPCFollowers.nCurrentFollowers to (VNPCFollowers.nCurrentFollowers - 1)
		EDE1Ref.removeperk CompanionSuite
		EDE2Ref.removeperk CompanionSuite
		EDE3Ref.removeperk CompanionSuite
		player.removeperk EnhancedSensors
		set VNPCFollowers.bCritterInParty to 0
		setquestdelay vDialogueEDE 5
		showmessage FollowerMessagePerkEDERemove
	endif
	if fLastLogDay >= 0
		set iEDEDaysPassed to GameDaysPassed - fLastLogDay
	endif
	if iEDEDaysPassed >= 2 && iLogsPlayed >= 2 && iPlayRadio == 0 && vNPCFollowers.bEDEHired
		set iPlayRadio to 1
		if HVKnightEDERef.GetDead				; Hidden Valley Knight is Dead
			;EDE1Ref.startconversation player EDERadioConversation4
			set iEDERadio to 4
			EDE1Ref.evp
		elseif GetStage VMS55 > 0 && HVKnightEDERef.GetDead == 0		; Player has been to Hidden Valley
			;EDE1Ref.startconversation player EDERadioConversation
			set iEDERadio to 1
			EDE1Ref.evp
		else
			;EDE1Ref.startconversation player EDERadioConversation2
			set iEDERadio to 2
			EDE1Ref.evp
			set iPlayRadio to 2
		endif
	endif
	if iPlayRadio == 2 && (GetObjectiveDisplayed vDialogueEDE 13 == 1 || GetObjectiveDisplayed vDialogueEDE 15 == 1) && HiddenValleyMarkerREF.GetMapMarkerVisible == 2 && vNPCFollowers.bEDEHired == 1
		;EDE1Ref.startconversation player EDERadioConversation3
		set iEDERadio to 3
		EDE1Ref.evp
		set iPlayRadio to 3
	endif
	if GetObjectiveDisplayed vDialogueEDE 10 == 1 && GetObjectiveCompleted vDialogueEDE 10 == 0 && gethasnote HVPatrolNote01 && GetObjectiveCompleted vDialogueEDE 12 == 0
		setObjectiveCompleted vDialogueEDE 10 1
		setObjectiveDisplayed vDialogueEDE 12 1
		setObjectiveCompleted vDialogueEDE 12 1
		setObjectiveDisplayed vDialogueEDE 13 1
		setObjectiveCompleted vDialogueEDE 13 1
		setObjectiveDisplayed vDialogueEDE 15 1
	endif
	if GetStage VMS55 > 0 && GetObjectiveDisplayed vDialogueEDE 13 == 1 && GetObjectiveDisplayed vDialogueEDE 15 == 0
		setobjectivecompleted vDialogueEDE 13 1
		setobjectivedisplayed vDialogueEDE 15 1
	endif
	if iEDEOut == 1 && iEDEDays == 0
		set iEDEDays to GameDaysPassed
		set iEDEOut to 2
	elseif iEDEOut == 2
		if GameDaysPassed - iEDEDays >= 3
			setquestdelay vDialogueEDE .1
			set iEDEOut to 3
		endif
	elseif iEDEOut == 4 && iDoOnce == 0 && player.getincell PrimmNashResidence == 0
		set iDoOnce to 1
		showmessage FollowerMessageLeaveEDE
		if iHVUpgrade != 0
			ede3ref.enable
		elseif iFolUpgrade != 0
			ede2ref.enable
		endif
		HVKnightEDERef.enable
		setquestdelay vDialogueEDE 5
		if GetObjectiveDisplayed vDialogueEDE 35
			setobjectivecompleted vDialogueEDE 35 1
		elseif GetObjectiveDisplayed vDialogueEDE 25
			setobjectivecompleted vDialogueEDE 25 1
		endif
		setobjectivecompleted vDialogueEDE 60 1
		setobjectivedisplayed vDialogueEDE 60 1
	endif
	if GetObjectiveDisplayed vDialogueEDE 12 && GetObjectiveCompleted vDialogueEDE 12 == 0 && GetHasNote HVPatrolNote01
		setobjectivecompleted vDialogueEDE 12 1
		setobjectivedisplayed vDialogueEDE 13 1
	endif
end

begin Menumode
	if iEDEOut == 3
			if iHVUpgrade != 0
				ede3ref.moveto EDEHomeMarker
			elseif iFolUpgrade != 0
				ede2ref.moveto EDEHomeMarker
			endif
			set iEDEOut to 4
		endif
end